RPG Maker and Me.
Hello folks, today I shall discuss the program I am using to make Ruins of Rydos: RPG Maker VX Ace. I first got into RPG Maker back in the early 2000s with the fan translated version of RPG Maker 95. After classes I’d use it to create small adventures for my friends and I to play through and enjoy. Over the years I migrated to 2000, 2k3, and then XP, VX, and finally VX Ace. Through the constantly evolving power of these makers, I’ve been able to put together the ideas in my head and develop my abilities as a developer and storyteller.
RPG Maker means many things to me, but above all else it signifies potential! The tool itself is quite simple, but depending on what you do with it you can create a grand adventure or a small tale. Some might criticize it as being TOO easy, and is inherently bad because of this. I staunchly disagree. Like a pen and a pad of paper, anyone can write, but not all can create something immensely entertaining. The potential is there, it is up to the user to reach that potential.
As the above shot shows, through the power of RPG Maker I’ve been able to create something that is my own. Using this powerful program, I am be able to make a game that is my own and share it with others so they can feel the enjoyment I have felt from playing games others have made.
If you’re also interested in making RPGs, there’s no better place to start than here.